GDC Closes with Some Rants
3 04 2009![]() |
| Origins returns BioWare to its roots. |
written by Evan Goncalo
There’s no better way to start a day off, then with a panel of well-known press members presenting with attitude! My first stop was “Burned by Friendly Fire: Game Critics Rant.” The ideas represented by the press members in attendance were both refreshing and thoughtful. N’Gai Croal, formerly of Newsweek, opened up with a presentation on the term “Hardcore Gamer” and noted that we had to stop using it and other words like “Casual” to describe styles of play. The reason being, the game industry’s audience adapts to changes in the industry rapidly, and we as developers, journalists, and consultants need to do the same.
Stephen Totillo of MTV News encouraged gaming press to write better articles, and went over the four words that must be banned from game journalism – compelling, visceral, very, and “adverbs.” Leigh Alexander of Gamasutra followed suit with a plea for better communication between the gaming trinity – press, developers, and fans. Two guest speakers followed, writer from Wall Street Journal Jamin Brophy-Warren and head of IGDA, Jason Della Rocca. Brophy-Warren asked for developers to create more racially diverse characters for their titles and Della Rocca asked IGDA members to get more involved in the organization.
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Categories : Conferences, GDC












